Δευτέρα 27 Μαρτίου 2017

3DS MAX Kyogre model



I created this kyogre model to finish the trilogy of legendaries. All this pokemon modeling reminded me the plastic pokemon figures I had when I was a child. I remember I had a big collection of these, I think I might have a photo, maybe I will add it if I get the chance' and who knows maybe someday I might create my own legit 3d plastic figure.





Here, I used an underwater themed ready template so kyogre can finally swim in its natural environment.
It already seems pretty happy to me :)


Τρίτη 7 Μαρτίου 2017

I 've read like half of the book including skipping some not so important parts and I can say I've  learned a lot. Even though Ι am troubled that it isn't the ideal way for me to learn this stuff, i don't know, i feel like it helps but it is a slow progress... Anyway, I also gained some knowledge on texturing, here are some things i created with textures, one is a graphic tablet like the one i use and the other is "Groudon" from pokemon.


Who 's good boy? Eh, what is good tablet.. em..
anyway that's my huion tablet(no, buttons are not as illustrated)
Looks better in the viewport. Maybe I should just skip
the rendering part...


My first legit,
 not awful, weak, bad, pathetic
 Pokemon model
(looking at you Pinsir)


Σάββατο 14 Ιανουαρίου 2017

Update

I haven't published for very long and possibly I still won't in the near future because I am kind of busy this time(keep reading). In the time I was inactive I was trying to learn sculpting software, I started with zbrush which I found complicated and I jumped to meshmixer which is very easy and nice but crashed  a lot and doesn't have much support and public so I decided to try 3d coat but I didn't learn a lot because that time my book arrived. Right! I ordered this 3d gigantic modeling book (3DS MAX 2017) from amazon in order to extend my knowledge in 3ds Max. 1300pages full of knowledge and some mistakes as I noticed so far. By mistakes, I mean mostly outdated information which doesn't apply in the newest version of Max. But still happy :)

Here are some pictures of my book and a wooden horse toy.


Click this link to view it in 3D!







Δευτέρα 26 Δεκεμβρίου 2016

Autodesk Remake! Dragon Statue

Using Autodesk Remake!  I managed to make
a 3D model of this dragon statue.  It also holds a sword
but I didn't include it because of its reflective surface which
 could mess up the model.  Autodesk Remake!  allows
you convert easily any object from your environment into
a 3d realistic model. Me likes :3 
(Though, it was pain in the as to take all these photos with my
 mobile and i noticed  there are some flaws in the final model)

You can import the model into 3DS Max and modify it as you wish!
The IRL statue. No sword, sorry :/