Τετάρτη 23 Νοεμβρίου 2016

3DS MAX Battle Axe

I will try to do same low-poly medieval weapons. This one is more like the first attempt of an experimental low poly model including some unnecessary details (~335 polys).

Δευτέρα 14 Νοεμβρίου 2016

3DS MAX AFTERSHAVE MODELING






 

I like the outcome, I know it has flaws but generally i m ok with it. I tried to insert the brand name with the transparent property but it didn't work. It doesn't look good with background color so i removed any textures. Also i don't know how realistically create that empty space inside the model. As for the materials I don't pay too much attention because this rendering process takes some time and i am kinda lazy to wait for that. That's also the reason for the poor image quality. Generally I m satisfied with the result, but of course there 's still space for a lot improvement. 

Σάββατο 5 Νοεμβρίου 2016

3DS MAX Scorpio cologne

This was a struggle, there were bugs and i was reckless at first which cost me and messed up the whole process like a snowball. But to see the positive side, mistakes are part of the process called learning and every struggle is a step closer towards your goal :)




I could work more on this, but as I said there were bugs which make it difficult and i really want to move on other things.